Posts Tagged ‘tabletop games’
Thursday, August 14th, 2008
By JoAnna Gootee
This month I got to interview Monica Valentinelli, a freelance writer who, truth be told, I had never even heard of. At least I didn’t think I had. After doing a little bit of research I realized that not only had she contributed to some of my favorite games — such as Obsidian and White Wolf’s Promethea– but she’s also a very talented novelist, opinionated blogger (see her blog, Words on the Water), and the project manager of a horror fanzine called Flames Rising. As someone who aspires to do what she does, I can honestly say her insight was not only helpful but inspiring as well. I hope my readers get as much from her as I did. Read the rest of this entry »
Tags: tabletop games, women in the industry
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Tuesday, July 8th, 2008
By JoAnna Gootee
This month I got to interview a girl after my own gaming heart. Fireez is the mod for the LiveJournal group gamer_chicks, (Also known as the Guild of Gaming Women) I sat down with her, (actually my computer as she lives in Germany) and enjoyed one of the most intelligent conversations I’ve had in years. Her intriguing outlook and honest opinions prove once again that girls who game are more than just a pretty face. (And hot bodies, we gamer girls have very hot bodies!) I hope you enjoy it as much as I did. Read the rest of this entry »
Tags: gaming blogs by women, tabletop games
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Tuesday, July 8th, 2008
By Robyn Fleming
The inspiration for this month’s Craft Check came from my current tabletop game, where the players and I are using some of the polymer clay tokens that I taught you how to make in “Make Your Own (Easier) Miniatures.” One of the women in my game is playing a character who just obtained a mount, and we’ve spent several sessions representing the horse on our battle grid with scraps of cardboard, large dice, and anything else roughly the right size that comes easily to hand. It works well enough, but the random object solution to the mount problem is hardly elegant.
So I came up with a better answer.
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Tags: gaming goods, tabletop games
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Saturday, June 7th, 2008
By Robyn Fleming
Sara Girard, Associate Brand Manager at Wizards of the Coast and marketing lead for Dungeons & Dragons, started visiting our forums in August last year, and I quickly started looking forward to her contributions in discussions. She’s been very visibly involved in the publicity surrounding the fourth edition of D&D (which will be launching almost as soon as this issue of Cerise goes live!), and I’m thrilled that she was willing to take some time out during what has to be a very busy month indeed for everyone associated with Dungeons & Dragons to answer some interview questions for us.
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Tags: tabletop games, women in the industry
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Wednesday, March 5th, 2008
By Richard Pilbeam
Victoria Lamb is a professional freelance stage and costume designer who has been painting, sculpting and converting fantasy miniatures since 1986. Her work has won multiple awards and been exhibited by invitation in Europe, the United States, Australia and New Caledonia. Recently she has moved into sculpting original models and also designed her own tabletop game, “Labyrintus”. You can find out more about her and view her portfolio at Victorialamb.com. Read the rest of this entry »
Tags: tabletop games, women in the industry
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Wednesday, March 5th, 2008
By Robyn Fleming
Back in our very first issue, I told you all how to make your own miniatures. Since then, I’ve had lots of people tell me that they love the idea of sculpting their own miniatures, but don’t have either the time or the sculptural creativity. I just started running a new game and I wanted to use something a little more personalized than extra dice or plastic tokens on the battle grid, but didn’t have time to create elaborate new miniatures for every character. So I came up with a method for doing very simplified “miniatures” that may appeal to those of you who find the original “Make Your Own Miniatures” tutorial too daunting.
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Tags: gaming goods, tabletop games
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Tuesday, February 5th, 2008
By Robyn Fleming
Kelley Barnes-Herrmann, who works as the Marketing Director for White Wolf and handles conventions for CCP, is an extremely busy woman. Fortunately for our readers, she was willing to take a little time out this month and answer some questions about her work and her gaming.
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Tags: tabletop games, women in the industry
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Monday, November 5th, 2007
By Robyn Fleming
After reading her book last month, I contacted Shelly Mazzanoble, author of Confessions of a Part-Time Sorceress: A Girl’s Guide to the Dungeons & Dragons Game and employee of Wizards of the Coast, to ask if she might like to do an interview for Cerise. Happily, her answer was yes. I hope you all will enjoy reading what she has to say as much as I did. Read the rest of this entry »
Tags: tabletop games, women in the industry
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Wednesday, September 5th, 2007
By Rachel Edidin
Because she knows I’m a dice-bag maven, [Senior Editor] Robyn’s been asking me to do a Craft Check since Cerise was just an idea, and now, months later, I’m finally getting around to it. Mea culpa – I hope this one’s enough fun to make up for the wait!
When I was sewing dice bags for my local gaming/comic-book shop, this was one of my favorite designs. It’s distinctive-looking but simple and quick to sew. It’s also tremendously easy to customize to any taste and skill-level: you can make the simple version you see here, or add any amount of embellishment, from lining, to beading, to embroidery. It’s also deceptively capacious: a fairly compact petal-point bag will hold an awful lot of dice, as you’ll see below.
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Tags: gaming goods, tabletop games
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Sunday, August 5th, 2007
By Robyn Fleming
With a wide variety of back-to-school supplies currently in stock in office supply stores, now is the perfect time to construct your own custom game master’s screen. These screens are very adaptable, and can be made suitable for any tabletop game where one or more players benefit from a space to organize papers and equipment out of the view of others (note: these screens make for a nice homemade gift, if you yourself cannot use one but play in game where another can. And everyone can use the goodwill of the person behind the screen, right?). And because this particular Craft Check project can be so easily customized, the skill of the crafter can dictate the demands of the craft – anyone can have fun with it, from those who have no artistic talents whatsoever on up. Read the rest of this entry »
Tags: gaming goods, tabletop games
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