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	<title>Cerise Magazine</title>
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	<link>http://cerise.theirisnetwork.org</link>
	<description>Keeping you connected with the gaming world</description>
	<pubDate>Sun, 11 May 2008 07:46:41 +0000</pubDate>
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		<title>May 2008: Table of Contents</title>
		<link>http://cerise.theirisnetwork.org/archives/530</link>
		<comments>http://cerise.theirisnetwork.org/archives/530#comments</comments>
		<pubDate>Sun, 11 May 2008 02:57:32 +0000</pubDate>
		<dc:creator>oliemoon</dc:creator>
		
		<category><![CDATA[May 2008]]></category>

		<category><![CDATA[Table of Contents]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=530</guid>
		<description><![CDATA[
Features
From the Editors
Craft Check: Crafts Revisited
For the thirteenth Craft Check column, I thought it would be fun to go back and revisit all of the crafts featured in Cerise this year and share some ideas for elaborations and variations. So if you’ve tried some of the crafts and want more, or if you’ve been holding [...]]]></description>
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		<item>
		<title>Retro Review: Final Fantasy VI</title>
		<link>http://cerise.theirisnetwork.org/archives/519</link>
		<comments>http://cerise.theirisnetwork.org/archives/519#comments</comments>
		<pubDate>Sun, 11 May 2008 02:57:23 +0000</pubDate>
		<dc:creator>Richie</dc:creator>
		
		<category><![CDATA[May 2008]]></category>

		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=519</guid>
		<description><![CDATA[By Richard Pilbeam
Final Fantasy VI, Squaresoft, Super Nintendo Entertainment System , 1994
Final Fantasy VI is, as everybody knows, one of the greatest games ever made. Everybody happens to be right for a change, so heaping praise upon the thing is quite magnificently redundant. Amidst this praise, though, precisely why the game was so successful isn&#8217;t [...]]]></description>
		<wfw:commentRss>http://cerise.theirisnetwork.org/archives/519/feed</wfw:commentRss>
		</item>
		<item>
		<title>The IRIS Gaming Network: A Year in Review</title>
		<link>http://cerise.theirisnetwork.org/archives/540</link>
		<comments>http://cerise.theirisnetwork.org/archives/540#comments</comments>
		<pubDate>Sun, 11 May 2008 02:57:03 +0000</pubDate>
		<dc:creator>oliemoon</dc:creator>
		
		<category><![CDATA[Articles]]></category>

		<category><![CDATA[May 2008]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=540</guid>
		<description><![CDATA[By Olivia Luna
Can you believe we’re already celebrating the first anniversary of Cerise? One year ago this month we launched Cerise with the goal of “Getting Noticed in Gaming.” A year into our project, how are we doing? Let’s take a look back at some of the exciting things we’ve accomplished this past year, as [...]]]></description>
		<wfw:commentRss>http://cerise.theirisnetwork.org/archives/540/feed</wfw:commentRss>
		</item>
		<item>
		<title>My IRIS Story</title>
		<link>http://cerise.theirisnetwork.org/archives/539</link>
		<comments>http://cerise.theirisnetwork.org/archives/539#comments</comments>
		<pubDate>Sun, 11 May 2008 02:56:55 +0000</pubDate>
		<dc:creator>oliemoon</dc:creator>
		
		<category><![CDATA[Gamer Stories]]></category>

		<category><![CDATA[May 2008]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=539</guid>
		<description><![CDATA[By Olivia Luna
When we asked members of IRIS over on the boards to tell us what the site has meant to them, I started to think back on my time spent here in the past year and what effect it has had on me. I first wandered over to IRIS from a link posted on [...]]]></description>
		<wfw:commentRss>http://cerise.theirisnetwork.org/archives/539/feed</wfw:commentRss>
		</item>
		<item>
		<title>The Back Page</title>
		<link>http://cerise.theirisnetwork.org/archives/528</link>
		<comments>http://cerise.theirisnetwork.org/archives/528#comments</comments>
		<pubDate>Sun, 11 May 2008 02:56:41 +0000</pubDate>
		<dc:creator>revena</dc:creator>
		
		<category><![CDATA[May 2008]]></category>

		<category><![CDATA[The Back Page]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=528</guid>
		<description><![CDATA[Welcome to the Back Page! This is where we publish the odds and ends that our readers send in, from artwork and writing, to shout outs, thoughts on gaming, and whatever fun and silly things we can come up with. If you have something you want to show off to the rest of our readers, [...]]]></description>
		<wfw:commentRss>http://cerise.theirisnetwork.org/archives/528/feed</wfw:commentRss>
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		<item>
		<title>How Can Grand Theft Auto Transition from Base Entertainment to Art?</title>
		<link>http://cerise.theirisnetwork.org/archives/538</link>
		<comments>http://cerise.theirisnetwork.org/archives/538#comments</comments>
		<pubDate>Sun, 11 May 2008 02:56:32 +0000</pubDate>
		<dc:creator>Latoya Peterson</dc:creator>
		
		<category><![CDATA[Gaming in the Media]]></category>

		<category><![CDATA[May 2008]]></category>

		<category><![CDATA[feminism]]></category>

		<category><![CDATA[grand theft auto]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=538</guid>
		<description><![CDATA[By Latoya Peterson
In Australia, a game called The Coolest Kid in School is being billed as &#8220;Grand Theft Auto for Girls.&#8221; The gameplay revolves around risky teen girl behavior, prompting your in-game doppleganger to take drugs, practice cutting, play around with sex, and &#8220;lie, bitch, flirt your way to the top.&#8221;  After checking out [...]]]></description>
		<wfw:commentRss>http://cerise.theirisnetwork.org/archives/538/feed</wfw:commentRss>
		</item>
		<item>
		<title>Wizards of the Coast Noticing Women: A Preview of Gender in D&#038;D 4</title>
		<link>http://cerise.theirisnetwork.org/archives/534</link>
		<comments>http://cerise.theirisnetwork.org/archives/534#comments</comments>
		<pubDate>Sun, 11 May 2008 02:56:22 +0000</pubDate>
		<dc:creator>revena</dc:creator>
		
		<category><![CDATA[Articles]]></category>

		<category><![CDATA[May 2008]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=534</guid>
		<description><![CDATA[By Robyn Fleming
I’ve been playing Dungeons &#038; Dragons since I was six or seven years old, and have been a feminist for about that long.  It’s easy to imagine, then, how thrilled I was to see steps towards greater inclusion of women – as both characters and players – in the 3rd edition source [...]]]></description>
		<wfw:commentRss>http://cerise.theirisnetwork.org/archives/534/feed</wfw:commentRss>
		</item>
		<item>
		<title>Girls Do Play D&#038;D</title>
		<link>http://cerise.theirisnetwork.org/archives/533</link>
		<comments>http://cerise.theirisnetwork.org/archives/533#comments</comments>
		<pubDate>Sun, 11 May 2008 02:56:14 +0000</pubDate>
		<dc:creator>revena</dc:creator>
		
		<category><![CDATA[Gamer Stories]]></category>

		<category><![CDATA[May 2008]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=533</guid>
		<description><![CDATA[By Karen Healey
When I was a kid, I made up stories for my siblings and the neighbourhood kids we could press-gang into participating by the hour. Let&#8217;s Pretend was by far and away my favourite game, second only to reading as my favourite activity. We hunted down dinosaurs, enthusiastically swung sticks at each other in [...]]]></description>
		<wfw:commentRss>http://cerise.theirisnetwork.org/archives/533/feed</wfw:commentRss>
		</item>
		<item>
		<title>Crisis Core: Final Fantasy VII</title>
		<link>http://cerise.theirisnetwork.org/archives/520</link>
		<comments>http://cerise.theirisnetwork.org/archives/520#comments</comments>
		<pubDate>Sun, 11 May 2008 02:56:04 +0000</pubDate>
		<dc:creator>Richie</dc:creator>
		
		<category><![CDATA[May 2008]]></category>

		<category><![CDATA[Reviews]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=520</guid>
		<description><![CDATA[By Melissa Velte
Crisis Core: Final Fantasy VII, Square Enix, PSP, 2008
After sequels that, while met with a general positive response, did not thrill as the original 1997 Playstation title, Crisis Core brings hope for a game that will finally recapture Final Fantasy VII&#8217;s appeal. This PSP title again takes the series away from turn-based gameplay, [...]]]></description>
		<wfw:commentRss>http://cerise.theirisnetwork.org/archives/520/feed</wfw:commentRss>
		</item>
		<item>
		<title>Craft Check: Crafts Revisited</title>
		<link>http://cerise.theirisnetwork.org/archives/522</link>
		<comments>http://cerise.theirisnetwork.org/archives/522#comments</comments>
		<pubDate>Sun, 11 May 2008 02:55:50 +0000</pubDate>
		<dc:creator>revena</dc:creator>
		
		<category><![CDATA[Craft Check]]></category>

		<category><![CDATA[May 2008]]></category>

		<guid isPermaLink="false">http://cerise.theirisnetwork.org/?p=522</guid>
		<description><![CDATA[By Robyn Fleming
For the thirteenth Craft Check column, I thought it would be fun to go back and revisit all of the crafts featured in Cerise this year and share some ideas for elaborations and variations.  So if you’ve tried some of the crafts and want more, or if you’ve been holding off and [...]]]></description>
		<wfw:commentRss>http://cerise.theirisnetwork.org/archives/522/feed</wfw:commentRss>
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